Metal Gear Solid V: Ground Zeroes is one of the two parts in which Metal Gear Solid V is divided. The other one is Metal Gear Solid V: The Phantom Pain. This action-adventure game, whose creator is Kojima Productions, has been published and produced by Konami. Ground Zeroes is the prologue of The Phantom Pain, and it follows on from the events of Metal Gear Solid: Peace Walker.
Ground Zeroes is the prologue of The Phantom Pain, and it follows on from the events of Metal Gear Solid: Peace Walker
In this release, someone of Cipher, a secret organization, tells Kaz that Paz is alive and that she is in a prison camp called Camp Omega. It is run by American forces and is located on the coast of Cuba. On top of this, Chico is also in Camp Omega. Snake and Kaz want to go and rescue them because they fear that Paz will reveal the truth about MSF (Militares Sans Frontieres). However, Cipher suspects that Paz might be a double-agent. To complicate things a bit more, Mother Base can be infiltrated by the US forces to find out if MSF poses an actual threat to the world. Nevertheless, Snake infiltrates Camp Omega to rescue Chico and Paz, and, by the way, also convinces Paz to join MSF.
As a Metal Gear game, its gameplay is based on stealth and playing while remaining unnoticed. However, this release offers an open-world map which is more impressive than in the previous installments. Unlike the former versions, there are no re-loading screens when you cross a door or climb the stairs. This way, players are not slowed down, and loading screens only appears when you fly by helicopter among the different areas into which the map is divided.
In addition, the game has a day-night cycle that does not only affect the vision of your character but also the enemy troop’s patterns while they are on watch, etc. Besides, you will have the opportunity to expand your armaments and other items thanks to the base-building features. You have access to the virtual Mother Base while playing, but also from your real-life smartphone if you download the app.
Events do not follow a linear storyline since you can complete missions in the order you want. When you finish the story, you will be received a message from the creator of the game in which the correct order for the missions appears. A real-time holographic map is supplied alongside your character. Thanks to this, you can see Snake’s actual position, the location of the missions and also information about enemies’ positions.
Metal Gear Solid V: Ground Zeroes 1.0.3 Features
Here you can find the main features of Metal Gear Solid V: Ground Zeroes:
- Engaging plot that will leave glued to your seat
- Non-linear storyline in which you can decide the order of the missions
- Huge open-world that you can explore at will
- Fox Engine, developed by Kojima (the game creator), to provide more realistic graphics
- Capability of accessing the Mother Base from your smartphone
- Day-night cycle that affects the environment and the characters
If you are interested in Metal Gear Solid V: Ground Zeroes and you want to know more information, feel free to visit the official website .
The minimum system requirements to play this release are the following:
- Operating System: PlayStation 3, PlayStation 4, Xbox 360 and Xbox One
Big Boss is back before his biggest adventure ever takes place
By Chris Larrage
On Wednesday, April 2, 2014
As a fan of the whole Metal Gear Solid series, this game has been so different, but I like it. The menu for equipping weapons and other gadgets has been modified, and now It is in real time, just like when you want to access to the map of Camp Omega, the place where Chico and Paz have been moved. The game takes place just after Peace Walker, which was released for PSP and lately for PS3 and Xbox 360 in HD version. This is very important for catching the story plot.
The graphics are really incredible, the best I have seen on PS3. The compatibility with external devices, such as my smartphone, and the possibility of using this for some aspects of the game is a very clever move. I miss some of the gadgets you had before such as the soliton radar that is not included in this installment, but I guess every player can get used to the new system.
The length of the game is the main weak spot. The main mission only takes a couple hours as much to beat it. Luckily, the extras and even the special Déjà vu mission makes the game to live a little longer. Recommendable for fans of the MGS series.
- Great graphic design, the best for PS3 and Xbox 360
- Compatibility with external mobile devices
- Big Boss is back better than ever
- It takes a couple hours to beat
- Different gameplay system and menu design
Effective gameplay components that beg to be explored time and time again
By Christine Diaz
On Thursday, April 10, 2014
I had a great time playing the latest Metal Gear Solid 5: Ground Zeroes. The gameplay is flawless. The graphics are beautiful - including the rendering, texturing and everything about it looks fantastic. The stealth mode was exceptional. It was not overwhelmingly difficult like some Metal Gear Solid I played in the past.
The Ground Zeroes story reveals how the Big Boss, a 40-year old character named Snake, falls into a nine-year coma and eventually led to where the Phantom starts. The principal Ground Zeroes mission, on the other hand, itself provides an exciting rescue scenario set at the game’s prison situation. Here, the Big Boss is tasked with saving lives by calling in a helicopter.
Players can pick which of the two goals to go first, but what I cannot emphasize more are the total numbers of ways in which I can advance to the next mission. Ground Zeroes has managed to improve the handling of the action battle while at the same time making it feel stripped back. It is like Snake has nothing to work with, except powerful skills.
What I find the most exciting, is that Ground Zeroes offers a base-building characteristic that lets players develop weapons and items from their virtual mother base. In fact, players have the ability to access the mother base from their real-life smart phones.
- The Camp Omega is designed well
- The graphics is amazingly beautiful
- Has an enjoyable stealth set
- The character is easily controllable
- It has a very short core storyline
- It has an anticlimactic conclusion
- It only has one map
- This game is not available for PC platform
The prequel of the complete Metal Gear Solid V game
By Lily P. Evans
On Tuesday, April 1, 2014
Metal Gear Solid V: Ground Zeroes is the prequel, and first part, of the Metal Gear Solid V game. In the game, we will see how Big Boss falls into a 9 years coma due to the events that occurred in Mother Base and Camp Omega. In the continuation, we will see that Big Boss has lost his left arm.
As every Metal Year game, you have to be stealthy to accomplish all missions. However, this title has a more open-world than the previous ones, and you can decide the order in which you want to complete the missions. Another difference regarding the former titles is that there are not those annoying loading screens when you go through the map. You can simply travel without waiting for anything.
Finally, I just have to say that every time they release a new release of the saga, the graphics are highly improved. You can see every detail of Snake's appearance, and also the environments are very well designed. The only drawback a can find is that since there is no a linear storyline, you can get a bit lost. Nevertheless, this is normal, and expected, by all fans of Metal Gear games.
- You can complete the missions when you want
- The story is very interesting
- The open world allows you to do what you want
- There are no loading screens
- It can be a bit confusing
- If you are not patient, stealth missions can be boring
- Graphics are so powerful that the game does not work fluently
- The protagonists are always the same